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AI implementation · Software engineering · Fractional teams

Your business has problems technology can solve.We build the systems that solve them.

A U.S.-based engineering studio helping established businesses automate operations, connect existing tools, and build dependable software—with project or fractional-team engagements.

  1. Strategy
  2. Product Design
  3. Engineering
  4. AI
  5. Deployment

How we help

Fix a bottleneck. Build a product. Keep moving.

We start with the business outcome, then choose the right level of engineering. One project when the scope is clear. Ongoing capacity when the backlog keeps growing.

AI & Workflow Automation

Connect the tools you already use, remove manual handoffs, and apply AI where it improves real operations.

Fractional AI & Engineering Team

A named technical lead and defined monthly engineering capacity, without hiring an entire department.

Prototype to Production

Turn a promising AI-built application into software that can be tested, operated, and maintained responsibly.

On AI

AI can generate code.It cannot own the outcome.

We use modern tooling, including AI, to move faster. What makes something production-ready is the part that cannot be generated: architecture, user experience, security, reliability, testing, deployment, and a team that is accountable when it breaks.

AI-generated prototype

A prototype

Enough to show the idea. Not enough to run a business on.

  • Looks convincing
  • Created quickly
  • Works in a demo
  • Thin architecture
  • Little or no QA
  • Nobody owns the outcome

Production product

A product

Built to be used, maintained, and extended.

  • Deliberate architecture
  • Authentication and permissions
  • Security review
  • Payments and billing
  • Data integrity
  • APIs and integrations
  • Automated testing
  • Analytics and monitoring
  • Repeatable deployment
  • Maintainable by your next engineer
  • Real users
  • A team accountable for it

AI speeds up the first draft. We focus on what comes next: reliability, integration, real users, and accountability.

Interaction

Interactive design/Max Vermesch

Built to be handled.

A real-time 3D object running in the browser. Designed and built in the studio.

Tilt to look around

How we work

A sequence, not a sales cycle.

Every engagement moves through the same six phases. Scope and depth change with the project; the order does not.

  1. 01

    Discover

    Understand the company, the users, the business model, the technical environment, and the objective.

  2. 02

    Define

    Set product scope, architecture, priorities, and the technical requirements that follow from them.

  3. 03

    Design

    Build the user experience, interface system, prototypes, and product flows.

  4. 04

    Build

    Engineer the application on an architecture meant to survive its second year.

  5. 05

    Validate

    Test functionality, responsive behavior, performance, accessibility, and integrations.

  6. 06

    Launch

    Deploy, instrument, monitor, and support the product in production.

The team

The people who do the work.

No account managers between you and the engineers.

  • Alexander Permut, Brand & Client Strategy

    Alexander Permut

    Brand & Client Strategy

  • Brian Permut, Software Engineering Lead

    Brian Permut

    Software Engineering Lead

  • Sanket Deshpande, Machine Learning Engineer

    Sanket Deshpande

    Machine Learning Engineer

  • Connor Harper, Research Engineer

    Connor Harper

    Research Engineer

  • Max Vermesch, Interactive Designer

    Max Vermesch

    Interactive Designer

  • Peter Razumovsky, Growth Executive

    Peter Razumovsky

    Growth Executive

  • Daniel Madey, Marketing + Social Media

    Daniel Madey

    Marketing + Social Media

Start a project

Tell us where your business is slowing down.

You do not need a technical specification. Tell us about the workflow, product, or operational problem you need to solve.

Project and monthly engagements are scoped to the problem and delivery capacity.