04 / Services
Mobile Applications
A mobile product is judged in the first thirty seconds. We build apps that feel native, handle poor connectivity, and ship through a repeatable release process rather than a one-time submission.
When this applies
Reasons companies call us about this.
If more than one of these is true, this is probably the right starting point.
- Your audience expects an app, not a mobile website
- You are selling a subscription that lives on a phone
- Your product needs camera, location, or notifications
- A prior app was built offshore and cannot be updated
Scope
What the engagement includes.
Scope is written down and approved before engineering begins. Anything outside it is quoted, not assumed.
Deliverables
- Platform strategy and scope
- Interaction and motion design
- Cross-platform or native engineering
- Push notifications and deep links
- In-app purchase and subscription setup
- Store submission and release management
Technology
- React Native and Expo
- Swift where native is required
- Offline-first data sync
- RevenueCat and store billing
- Crash and performance reporting
- Over-the-air updates
How we work
The phases for this work.
- 01
Discover
Understand the company, the users, the business model, the technical environment, and the objective.
- 02
Define
Set product scope, architecture, priorities, and the technical requirements that follow from them.
- 03
Design
Build the user experience, interface system, prototypes, and product flows.
- 04
Build
Engineer the application on an architecture meant to survive its second year.
- 05
Validate
Test functionality, responsive behavior, performance, accessibility, and integrations.
- 06
Launch
Deploy, instrument, monitor, and support the product in production.
Related
Capabilities that usually pair with this.
Start a project
Have a mobile applications project?
Send the problem, the constraints, and the timeline. We will come back with scope, approach, and a number.
Custom product engagements typically begin at $10k.